Bezi Freemium

Browser-based 3D design for game and product teams

Bezi is a free-to-start 3D design tool that runs in your browser. You can block out scenes, prototype in real time and export to Unity, Unreal Engine or Three.js. No install, no GPU workstation required.

What is Bezi?

Bezi is a collaborative 3D workspace built for game designers, product teams and 3D generalists. It is developed by Bezi Inc. and runs entirely in a WebGL canvas, so a teammate can join your file from a laptop in the same session. The pitch is simple: skip the 20-minute Blender setup, sketch a level layout or a device mockup, then push the geometry into an engine.

Product Features

  • Real-time multiplayer editing — multiple people work in the same scene with live cursors, similar to Figma.
  • Engine export — one-click export to Unity (.fbx) and Unreal, plus glTF for the web.
  • Materials and lighting — physically based rendering in the viewport, no bake step needed for previews.
  • Built-in version history — roll back any edit from the past session without Git.
  • No install footprint — it is a hosted web app; Chrome or Safari is the only requirement.

Product Highlights

  • Fast enough for greyboxing levels during a standup.
  • Handoff geometry you would normally rebuild by hand.
  • Free tier for individuals; paid seats start around $15/month for teams.

What is Bezi best used for?

  • Blocking out game levels before committing to an engine.
  • Prototyping product or AR/VR scenes for stakeholder review.
  • Building lightweight 3D web assets for landing pages.
  • Teaching 3D basics without a software license.
  • Remote design reviews where everyone edits live.

Where it falls short: if you need rigged characters, advanced UV work or simulation, Bezi is not a Blender replacement. It is a layout and concept tool, and exports can need cleanup in-engine. The free plan also caps file sizes, so large scenes push you onto a paid seat.

Quick Summary

  • Bezi is a browser 3D design tool for game and product teams.
  • It exports to Unity, Unreal and glTF without desktop installs.
  • Real-time collaboration is its main differentiator over Blender.
  • Best for greyboxing and prototypes, not final asset production.
  • Free tier available; team seats cost roughly $15 per month.